This is my final walk cycle, i think its pretty good interms of character however i wouldve liked to have got the timing right as in instead of running smoothly there could be a pause achange of timing etc
Friday, 5 March 2010
This was a tricky but potentially useful technique where you study your model for say 30 seconds and then afterwards look away and try and draw, this will come in handy when people are walking and you want to do quick sketches
Posted by David Cowell at 07:00
Monday, 1 March 2010
I love this scene because there is so much characteristic's in just 2 minutes Uncle waldo has such a great drunken walk, and Disney have portrayed a drunken character so well in this movie, the way he walks back and forth the way his legs swing right round when he takes a step, but my favourite part of this scene is when the two female geese are shown walking away, the way the hips move and sway to the goofy music is just humerous and clever!
Posted by David Cowell at 15:01
this is my first experiment with Barry, the whole purpose of this test was to get a feel for Barry, and to just get the general basics down before i do anything to crazy...like in the 2-D walk cycles the best thing to do for me is to start off as simple as possible. i also experimented with the genius that is the auto key tool...which is absolutely fantastic!
Posted by David Cowell at 14:09
This is Barry, barry will be the model i will be using to animate my 3-D walk cycles, i was asked to experiment with other models if i could but some of the models i had attempted to use(on creativecrash.com) had the rigging on them all messed up, and so this for me is the safer option . Barry is just a simple model with only the very basic skeleton he has handles on his arms,hips,neck, head, shoulders and legs, there's is no finger movements and only one ear can move, but nevertheless this is a great model to use for the basics.
Posted by David Cowell at 13:51