Wednesday, 27 October 2010

Concept work i created over summer

MY ROAD: This is a quick sketch i did on illustrator  of my road and iv got to say im pretty impressed just because of the simplicity and the thin and thick lines really work, im glad i kept it in black white and grey because i think something this simple can easily get overdone  so just like the drawing itself i decided to keep the colour basic!

If im completely honest, i have no idea what was going through my mind when i sketched these out, but i think there's definitely a good character there somewhere  but the reason i like these is because its just proof that all those life drawing lessons have paid off and im thinking more about the line of action and the essence of the pose.

So this is the final result of my images photoshopped, i think they turned out really well, again i only really chose block colours because i wanted to keep thinks bold and usually when you do all sought of little detail i find it takes the focus off of the actual main part of the image! i felt id make it a sought of 3-piece board which is what you can see at the bottom, just to show diversity to be honest the last one with the wings i wasn't too keen on but i liked the idea behind it so i put it up!


Hey guys its been a long summer, and apologies for the lack of posting on this blog but IM BACK!!
and although its seems i have done nothing over summer i have some interesting concept art to upload and show you i have also buried my nose in a few books over summer, pretty brain rattling stuff for a man who only ever really reads graphic novels but hey!

The first book i read was the ever popular "The illusion of life" by two of the original 9 animators of disney "9 old men" "Ollie Johnson and Frank Thomas" and after completing this book i finally understand why character animators really do go on about it, and it doesnt give you any tips or tricks to iprove your animation but it helps you in a sense by changing the way you think about the characters you design, it teaches you to truly care about the character you are creating and questioning why he/she does this and why it does that, and above all and possibly most importantly i found this book to be really inspiring. So i am going to have to go with all the other +1000000000000000000000 character animators out there and recommend this book to anyone who wishes  to gain some tips into the physiological side of character animation.

The second book i read was from "Eric Luhta" and its called "how to cheat maya" i found the book in places to be helpful, but most of it was just not that well explained, but towards the end it shows you some useful stuff on poses and lip syncing which would've been great if id've read the book 5 months ago but its still useful to know, another great thing about this book though is you get a fantastic rig called the goon! however i found that it was unnecessary to make the rig incomplete because Im hardly a whizz at maya infact i'm still trying to work out what is exactly wrong but in the meantime practising on Moom!